由翻译,旋转,和比例定义的affine转换.
| Name | Type | Default | Description |
|---|---|---|---|
translation |
Cartesian3 |
Cartesian3.ZERO
|
optional
A Cartesian3 specifying the (x, y, z) translation to apply to the node. |
rotation |
Quaternion |
Quaternion.IDENTITY
|
optional
A Quaternion specifying the (x, y, z, w) rotation to apply to the node. |
scale |
Cartesian3 |
new Cartesian3(1.0, 1.0, 1.0)
|
optional
A Cartesian3 specifying the (x, y, z) scaling to apply to the node. |
Members
rotation : Quaternion
获取或设置(x,y,z,w)旋转以适用于节点.
-
Default Value:
Quaternion.IDENTITY
scale : Cartesian3
获取或设置(x,y,z)缩放以适用于节点.
-
Default Value:
new Cartesian3(1.0, 1.0, 1.0)
translation : Cartesian3
获取或设置(x,y,z)翻译以适用于节点.
-
Default Value:
Cartesian3.ZERO
Methods
将此实例与所提供的实例进行比较并返回
-NT+0+Treal NT+1+,如果两者是相等的, NT+2+false NT+3+否则.
| Name | Type | Description |
|---|---|---|
right |
TranslationRotationScale | optional 右手侧翻译旋转图. |
Returns:
-NT+0+Treal NT+1+,如果两者是相等的, NT+2+false NT+3+否则.