每英寸几何属性的值和类型信息,以确定几何实例是否有距离显示条件.
| Name | Type | Default | Description |
|---|---|---|---|
near |
number |
0.0
|
optional 近远. |
far |
number |
Number.MAX_VALUE
|
optional The far distance. |
Throws:
-
DeveloperError : far must be greater than near.
Example:
const instance = new Cesium.GeometryInstance({
geometry : new Cesium.BoxGeometry({
vertexFormat : Cesium.VertexFormat.POSITION_AND_NORMAL,
minimum : new Cesium.Cartesian3(-250000.0, -250000.0, -250000.0),
maximum : new Cesium.Cartesian3(250000.0, 250000.0, 250000.0)
}),
modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883)), new Cesium.Cartesian3(0.0, 0.0, 1000000.0), new Cesium.Matrix4()),
id : 'box',
attributes : {
distanceDisplayCondition : new Cesium.DistanceDisplayConditionGeometryInstanceAttribute(100.0, 10000.0)
}
});
See:
Members
readonly componentDatatype : ComponentDatatype
The datatype of each component in the attribute, e.g., individual elements in
DistanceDisplayConditionGeometryInstanceAttribute#value.
-
Default Value:
ComponentDatatype.FLOAT
属性中的组件数, i.e .,
DistanceDisplayConditionGeometryInstanceAttribute#value .
-
Default Value:
3
当 NT 0 true NT 1 和 NT 2 组件Datatype NT 3 是一个整数格式时,
indicate that the components should be mapped to the range [0, 1] (unsigned)
或[-1, 1] (署名),当它们作为浮点进行渲染时.
-
Default Value:
false
输入数组中存储属性的值 .
-
Default Value:
[0.0, 0.0, Number.MAX_VALUE ]
Methods
static Cesium.DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(distanceDisplayCondition) → DistanceDisplayConditionGeometryInstanceAttribute
Creates a new
DistanceDisplayConditionGeometryInstanceAttribute instance given the provided an enabled flag and DistanceDisplayCondition.
| Name | Type | Description |
|---|---|---|
distanceDisplayCondition |
DistanceDisplayCondition | 距离显示条件 . |
Returns:
The new
DistanceDisplayConditionGeometryInstanceAttribute instance.
Throws:
-
DeveloperError : distanceDisplayCondition.far must be greater than distanceDisplayCondition.near
Example:
const distanceDisplayCondition = new Cesium.DistanceDisplayCondition(100.0, 10000.0);
const instance = new Cesium.GeometryInstance({
geometry : geometry,
attributes : {
distanceDisplayCondition : Cesium.DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(distanceDisplayCondition)
}
});
static Cesium.DistanceDisplayConditionGeometryInstanceAttribute.toValue(distanceDisplayCondition, result) → Float32Array
将远程显示条件转换为可以用来指定远程显示条件属性的打字阵列.
| Name | Type | Description |
|---|---|---|
distanceDisplayCondition |
DistanceDisplayCondition | 距离显示条件值 . |
result |
Float32Array | optional 如果创建未定义的新实例, 将存储结果的数组 . |
Returns:
如果结果未定义, 修改后的结果参数或新实例 .
Example:
const attributes = primitive.getGeometryInstanceAttributes('an id');
attributes.distanceDisplayCondition = Cesium.DistanceDisplayConditionGeometryInstanceAttribute.toValue(distanceDisplayCondition, attributes.distanceDisplayCondition);