Geometry instancing allows one
Geometry object to be positions in several
different locations and colored uniquely. For example, one BoxGeometry can
be instanced several times, each with a different modelMatrix to change
其位置、旋转和规模.
| Name | Type | Description | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
下列属性的对象 :
|
Example:
// Create geometry for a box, and two instances that refer to it.
// One instance positions the box on the bottom and colored aqua.
// The other instance positions the box on the top and color white.
const geometry = Cesium.BoxGeometry.fromDimensions({
vertexFormat : Cesium.VertexFormat.POSITION_AND_NORMAL,
dimensions : new Cesium.Cartesian3(1000000.0, 1000000.0, 500000.0)
});
const instanceBottom = new Cesium.GeometryInstance({
geometry : geometry,
modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883)), new Cesium.Cartesian3(0.0, 0.0, 1000000.0), new Cesium.Matrix4()),
attributes : {
color : Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.AQUA)
},
id : 'bottom'
});
const instanceTop = new Cesium.GeometryInstance({
geometry : geometry,
modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883)), new Cesium.Cartesian3(0.0, 0.0, 3000000.0), new Cesium.Matrix4()),
attributes : {
color : Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.AQUA)
},
id : 'top'
});
See:
Members
Per-instance attributes like
ColorGeometryInstanceAttribute or ShowGeometryInstanceAttribute.
Geometry attributes varying per vertex; these attributes are constant for the entire instance.
-
Default Value:
{}
geometry : Geometry
示现几何.
选择实例时返回用户定义的对象,或者用于获取/设置每事件属性.
-
Default Value:
undefined
See:
modelMatrix : Matrix4
将几何学从模型转换成世界坐标的4x4变换矩阵.
当这是身份矩阵时,几何图画在世界坐标, i.e . 地球的 WGS84 坐标.
本地参考框架可以通过提供不同的变换矩阵来使用, 如返回的变换矩阵
by
Transforms.eastNorthUpToFixedFrame.
-
Default Value:
Matrix4.IDENTITY