描述构成外形和任何巢孔的线形环的分级定义的多边形.
多边形符合地球的曲率,可以放置在表面或
在高度上,可以选择挤出一个卷.
| Name | Type | Description |
|---|---|---|
options |
PolygonGraphics.ConstructorOptions | optional 描述初始化选项的对象 |
Demo:
See:
Members
arcType : Property|undefined
Gets or sets the
ArcType Property specifying the type of lines the polygon edges use.
-
Default Value:
ArcType.GEODESIC
classificationType : Property|undefined
Gets or sets the
ClassificationType Property specifying whether this polygon will classify terrain, 3D Tiles, or both when on the ground.
-
Default Value:
ClassificationType.BOTH
closeBottom : Property|undefined
获取或设置布尔,指定是否包含外部多边形的底部.
closeTop : Property|undefined
获取或设置布尔指定是否包含挤压多边形的顶部.
readonly definitionChanged : Event
当财产或次级财产被改变或修改时,获取该事件.
distanceDisplayCondition : Property|undefined
Gets or sets the
DistanceDisplayCondition Property specifying at what distance from the camera that this polygon will be displayed.
extrudedHeight : Property|undefined
获取或设置指定多边形挤压高度的数值属性.
如果
PolygonGraphics#perPositionHeight 是虚假的,音量开始于 PolygonGraphics#height ,结束于此高度.
如果 PolygonGraphics#perPositionHeight 是真的,则音量从每个 PolygonGraphics#hierarchy 位置的高度开始,到此高度结束.
extrudedHeightReference : Property|undefined
Gets or sets the Property specifying the extruded
HeightReference.
-
Default Value:
HeightReference.NONE
fill : Property|undefined
获取或设置布尔属性,指定多边形是否包含所提供的材料.
-
Default Value:
true
granularity : Property|undefined
获取或设置指定多边形各点之间的角距离的数值属性.
-
Default Value:
{CesiumMath.RADIANS_PER_DEGREE}
height : Property|undefined
获取或设置指定多边形常数高度的数值属性.
-
Default Value:
0.0
heightReference : Property|undefined
Gets or sets the Property specifying the
HeightReference.
-
Default Value:
HeightReference.NONE
hierarchy : Property|undefined
Gets or sets the Property specifying the
PolygonHierarchy.
material : MaterialProperty
获取或设置指定用于填充多边形的材料的属性.
-
Default Value:
Color.WHITE
outline : Property|undefined
获取或设置属性,指定多边形是否被勾画.
-
Default Value:
false
outlineColor : Property|undefined
获取或设置指定大纲的
Color 的属性 .
-
Default Value:
Color.BLACK
outlineWidth : Property|undefined
获取或设置指定大纲宽度的数字属性.
Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.
-
Default Value:
1.0
perPositionHeight : Property|undefined
获取或设置布尔,指定是否使用每个位置的高度.
If true, the shape will have non-uniform altitude defined by the height of each
PolygonGraphics#hierarchy position.
如果错误,形状将具有由 PolygonGraphics#height 指定的恒定高度.
shadows : Property|undefined
获取或设置指定多边形属性
投影或接收来自光源的阴影.
-
Default Value:
ShadowMode.DISABLED
show : Property|undefined
获取或设置指定多边形可见度的布尔属性.
-
Default Value:
true
stRotation : Property|undefined
获取或设置指定多边形纹理逆时针自北旋转的数值属性。 只有在纹理坐标没有被定义时才有效果.
-
Default Value:
0
textureCoordinates : Property|undefined
A Property specifying texture coordinates as a
PolygonHierarchy of Cartesian2 points. Has no effect for ground primitives.
zIndex : ConstantProperty|undefined
获取或设置指定地面几何顺序的 zIndex Prperty 。 只有当多边形是恒定的,且既不指定高度,也不指定外部高度时,才产生效果.
-
Default Value:
0
Methods
clone(result) → PolygonGraphics
重复这个例子.
| Name | Type | Description |
|---|---|---|
result |
PolygonGraphics | optional 存储结果的对象 . |
Returns:
未提供修改的结果参数或新实例 .
指定该对象上每个未指定属性的值
- 提供源对象上的同一财产.
| Name | Type | Description |
|---|---|---|
source |
PolygonGraphics | 要合并成此天体的对象. |
Type Definitions
多边形构造器的初始化选项
Properties:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
show |
Property | boolean |
<optional> |
true | 指定多边形可见度的布尔属性. |
hierarchy |
Property | PolygonHierarchy | Array.<Cartesian3> |
<optional> |
A Property specifying the PolygonHierarchy. |
|
height |
Property | number |
<optional> |
0 | A numeric Property specifying the altitude of the polygon relative to the ellipsoid surface. |
heightReference |
Property | HeightReference |
<optional> |
HeightReference.NONE | A Property specifying what the height is relative to. |
extrudedHeight |
Property | number |
<optional> |
一个数字属性,指定多边形外凸面相对于椭圆表面的高度. | |
extrudedHeightReference |
Property | HeightReference |
<optional> |
HeightReference.NONE | A Property specifying what the extrudedHeight is relative to. |
stRotation |
Property | number |
<optional> |
0.0 | 指定多边形纹理逆时针自北旋转的数值属性. 只有在纹理坐标没有被定义时才有效果. |
granularity |
Property | number |
<optional> |
Cesium.Math.RADIANS_PER_DEGREE | A numeric Property specifying the angular distance between each latitude and longitude point. |
fill |
Property | boolean |
<optional> |
true | A boolean Property specifying whether the polygon is filled with the provided material. |
material |
MaterialProperty | Color |
<optional> |
Color.WHITE | A Property specifying the material used to fill the polygon. |
outline |
Property | boolean |
<optional> |
false | A boolean Property specifying whether the polygon is outlined. |
outlineColor |
Property | Color |
<optional> |
Color.BLACK | A Property specifying the Color of the outline. |
outlineWidth |
Property | number |
<optional> |
1.0 | 指定大纲宽度的数值属性. |
perPositionHeight |
Property | boolean |
<optional> |
false | A boolean specifying whether or not the height of each position is used. |
closeTop |
boolean | boolean |
<optional> |
true | When false, leaves off the top of an extruded polygon open. |
closeBottom |
boolean | boolean |
<optional> |
true | When false, leaves off the bottom of an extruded polygon open. |
arcType |
Property | ArcType |
<optional> |
ArcType.GEODESIC | The type of line the polygon edges must follow. |
shadows |
Property | ShadowMode |
<optional> |
ShadowMode.DISABLED | An enum Property specifying whether the polygon casts or receives shadows from light sources. |
distanceDisplayCondition |
Property | DistanceDisplayCondition |
<optional> |
指定此多边形显示距离相机的属性 . | |
classificationType |
Property | ClassificationType |
<optional> |
ClassificationType.BOTH | An enum Property specifying whether this polygon will classify terrain, 3D Tiles, or both when on the ground. |
zIndex |
ConstantProperty | number |
<optional> |
0 | A property specifying the zIndex used for ordering ground geometry. Only has an effect if the polygon is constant and neither height or extrudedHeight are specified. |
textureCoordinates |
Property | PolygonHierarchy |
<optional> |
A Property specifying texture coordinates as a PolygonHierarchy of Cartesian2 points. Has no effect for ground primitives. |