环绕场景的天盒画星. 天框使用真赤道平均Equinox( TEME )轴来定义.
这只在3D中支持. 天盒在变形到2D或哥伦布视图时会淡出. 规模
the sky box must not exceed Scene#maximumCubeMapSize.
| Name | Type | Description | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
下列属性的对象 :
|
Example:
scene.skyBox = new Cesium.SkyBox({
sources : {
positiveX : 'skybox_px.png',
negativeX : 'skybox_nx.png',
positiveY : 'skybox_py.png',
negativeY : 'skybox_ny.png',
positiveZ : 'skybox_pz.png',
negativeZ : 'skybox_nz.png'
}
});
See:
Members
Methods
static Cesium.SkyBox.createEarthSkyBox() → SkyBox
为地球创建默认星图的天盒实例.
Returns:
地球默认天盒
Example:
viewer.scene.skyBox = Cesium.SkyBox.createEarthSkyBox();
Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
释放 WebGL 资源,而不是依赖垃圾收集器来摧毁此对象.
Once an object is destroyed, it should not be used; calling any function other than
Once an object is destroyed, it should not be used; calling any function other than
isDestroyed will result in a DeveloperError exception. Therefore,
assign the return value (undefined) to the object as done in the example.
Throws:
-
DeveloperError : This object was destroyed, i.e., destroy() was called.
Example:
skyBox = skyBox && skyBox.destroy();
See:
如果此对象被销毁, 返回真实; 否则, 错误 .
If this object was destroyed, it should not be used; calling any function other than
If this object was destroyed, it should not be used; calling any function other than
isDestroyed will result in a DeveloperError exception.
Returns:
true if this object was destroyed; otherwise, false.
See:
Called when
Viewer or CesiumWidget render the scene to
获得使这个原始化所需的绘图命令.
不要直接调用此函数 。 记录下来的只是 列出场景拍摄时可能宣传的例外情况:
Throws:
-
DeveloperError : this.sources is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.
-
DeveloperError : this.sources properties must all be the same type.