The blending state combines
BlendEquation and BlendFunction and the
NT 0 启用 NT 1 旗下定义组合源和源的完整混合状态
渲染时的目的地碎片.
当使用自定义使状态与 {NT}\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\.
Members
混合被启用 使用添加剂混合,
source ( source.alpha ) + 目的地 .
Blending is enabled using alpha blending,
source(source.alpha) + destination(1 - source.alpha).
混合已禁用 .
混合被启用 使用 Alpha 混合与预多倍的 alpha,
source + 目的地(1 - source.alpha ) .