new Cesium.TextureUniform(options)

一个简单的结构,其值为 NT 0 样本2D NT 1 -值 uniform. This is used with CustomShader and TextureManager
Name Type Description
options object 具有下列属性的天体:
Name Type Default Description
typedArray Uint8Array optional 存储纹理内容的打字阵列 。 数值按行顺序存储。 由于 WebGL 在纹理上使用y-up常规,行从下到上排列.
width number optional The width of the image. Required when options.typedArray is present
height number optional The height of the image. Required when options.typedArray is present.
url string | Resource optional 指向纹理图像的 NT 0 字符串或资源 .
repeat boolean true optional When defined, the texture sampler will be set to wrap in both directions
pixelFormat PixelFormat PixelFormat.RGBA optional When options.typedArray is defined, this is used to determine the pixel format of the texture
pixelDatatype PixelDatatype PixelDatatype.UNSIGNED_BYTE optional When options.typedArray is defined, this is the data type of pixel values in the typed array.
minificationFilter TextureMinificationFilter TextureMinificationFilter.LINEAR optional The minification filter of the texture sampler.
magnificationFilter TextureMagnificationFilter TextureMagnificationFilter.LINEAR optional The magnification filter of the texture sampler.
maximumAnisotropy number 1.0 optional 纹理取样器的最大同位素
Experimental

This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.

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