Describes graphics for a
Rectangle.
矩形符合地球的曲面,可以放置在表面或
在高度上,可以选择挤出一个卷.
| Name | Type | Description |
|---|---|---|
options |
RectangleGraphics.ConstructorOptions | optional 描述初始化选项的对象 |
Demo:
See:
Members
classificationType : Property|undefined
Gets or sets the
ClassificationType Property specifying whether this rectangle will classify terrain, 3D Tiles, or both when on the ground.
-
Default Value:
ClassificationType.BOTH
coordinates : Property|undefined
Gets or sets the Property specifying the
Rectangle.
readonly definitionChanged : Event
当财产或次级财产被改变或修改时,获取该事件.
distanceDisplayCondition : Property|undefined
Gets or sets the
DistanceDisplayCondition Property specifying at what distance from the camera that this rectangle will be displayed.
extrudedHeight : Property|undefined
获取或设置指定矩形挤压高度的数值属性.
设置此属性将生成从高度开始到在此高度结束的体积 .
extrudedHeightReference : Property|undefined
Gets or sets the Property specifying the extruded
HeightReference.
-
Default Value:
HeightReference.NONE
fill : Property|undefined
获取或设置布尔属性,指定矩形是否由所提供的材料填充.
-
Default Value:
true
granularity : Property|undefined
获取或设置指定矩形各点之间的角距离的数值属性.
-
Default Value:
{CesiumMath.RADIANS_PER_DEGREE}
height : Property|undefined
获取或设置指定矩形高度的数值属性.
-
Default Value:
0.0
heightReference : Property|undefined
Gets or sets the Property specifying the
HeightReference.
-
Default Value:
HeightReference.NONE
material : MaterialProperty
获取或设置属性,指定用于填充矩形的材料.
-
Default Value:
Color.WHITE
outline : Property|undefined
获取或设置属性,指定矩形是否被勾勒 .
-
Default Value:
false
outlineColor : Property|undefined
获取或设置指定大纲的
Color 的属性 .
-
Default Value:
Color.BLACK
outlineWidth : Property|undefined
获取或设置指定大纲宽度的数字属性.
Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.
-
Default Value:
1.0
rotation : Property|undefined
获取或设置指定矩形顺时针自北向旋转的数值属性.
-
Default Value:
0
shadows : Property|undefined
获取或设置 enum 属性,指定是否为矩形
投影或接收来自光源的阴影.
-
Default Value:
ShadowMode.DISABLED
show : Property|undefined
获取或设置指定矩形可见度的布尔属性.
-
Default Value:
true
stRotation : Property|undefined
获取或设置指定矩形纹理逆时针自北旋转的数值属性.
-
Default Value:
0
zIndex : ConstantProperty|undefined
获取或设置指定矩形顺序的 zIndex 属性。 只有当矩形是恒定的,并且既不指定高度,也不指定外观高度时,才产生效果.
-
Default Value:
0
Methods
clone(result) → RectangleGraphics
重复这个例子.
| Name | Type | Description |
|---|---|---|
result |
RectangleGraphics | optional 存储结果的对象 . |
Returns:
未提供修改的结果参数或新实例 .
指定该对象上每个未指定属性的值
- 提供源对象上的同一财产.
| Name | Type | Description |
|---|---|---|
source |
RectangleGraphics | 要合并成此天体的对象. |
Type Definitions
矩形图形构建器的初始化选项
Properties:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
show |
Property | boolean |
<optional> |
true | A boolean Property specifying the visibility of the rectangle. |
coordinates |
Property | Rectangle |
<optional> |
The Property specifying the Rectangle. |
|
height |
Property | number |
<optional> |
0 | A numeric Property specifying the altitude of the rectangle relative to the ellipsoid surface. |
heightReference |
Property | HeightReference |
<optional> |
HeightReference.NONE | A Property specifying what the height is relative to. |
extrudedHeight |
Property | number |
<optional> |
指定矩形外凸面相对于椭圆表面高度的数值属性. | |
extrudedHeightReference |
Property | HeightReference |
<optional> |
HeightReference.NONE | A Property specifying what the extrudedHeight is relative to. |
rotation |
Property | number |
<optional> |
0.0 | 一个数字属性,指定矩形顺时针从北向旋转. |
stRotation |
Property | number |
<optional> |
0.0 | 指定矩形纹理逆时针自北旋转的数值属性. |
granularity |
Property | number |
<optional> |
Cesium.Math.RADIANS_PER_DEGREE | A numeric Property specifying the angular distance between points on the rectangle. |
fill |
Property | boolean |
<optional> |
true | A boolean Property specifying whether the rectangle is filled with the provided material. |
material |
MaterialProperty | Color |
<optional> |
Color.WHITE | A Property specifying the material used to fill the rectangle. |
outline |
Property | boolean |
<optional> |
false | A boolean Property specifying whether the rectangle is outlined. |
outlineColor |
Property | Color |
<optional> |
Color.BLACK | A Property specifying the Color of the outline. |
outlineWidth |
Property | number |
<optional> |
1.0 | 指定大纲宽度的数值属性. |
shadows |
Property | ShadowMode |
<optional> |
ShadowMode.DISABLED | An enum Property specifying whether the rectangle casts or receives shadows from light sources. |
distanceDisplayCondition |
Property | DistanceDisplayCondition |
<optional> |
指定此矩形显示距离相机的属性 . | |
classificationType |
Property | ClassificationType |
<optional> |
ClassificationType.BOTH | An enum Property specifying whether this rectangle will classify terrain, 3D Tiles, or both when on the ground. |
zIndex |
Property | number |
<optional> |
0 | A Property specifying the zIndex used for ordering ground geometry. Only has an effect if the rectangle is constant and neither height or extrudedHeight are specified. |